
Assassins Creed titles are cozy games for me.
Theres no more relaxing place to go after a difficult day: historical outdoor museum tours plus dopamine dispensers plus slow-paced assassination simulators.
The developers of Assassins Creed: Shadows seem to understand thisbetter than ever before.Im only 40 hours into Shadows (I reckon Im about 30 percent through the game), but I already consider it one of the best entries in the franchises long history.Ive appreciated some past titles willingness to experiment and get jazzy with it, but Shadows takes a different tack.
It has cherry-picked the best elements from the past decade or so of the franchise and refined them.So, although the wheel hasnt been reinvented here, it offers a smoother ride than fans have ever gotten from the series.Thats a relief, and for once, I have some praise to offer Ubisoft.
It has done an excellent job understanding its audience and proven that when in doubt, AAA publishers should feel more comfortable with the idea of delaying a game to focus on quality.Shadows is the latest entry in the 18-year series, and it was developed primarily by a Ubisoft superteam, combining the talents of two flagship studios: Ubisoft Montreal (Assassins Creed IV: Black Flag, Assassins Creed Origins, Assassins Creed Valhalla) and Ubisoft Quebec (Assassins Creed Syndicate, Assassins Creed Odyssey, Immortals Fenyx Rising).After a mediocre entry in 2023s Assassins Creed Miragewhich began as Valhalla DLC and was developed by B-team Ubisoft BordeauxShadows is an all-in, massive budget monstrosity led by the very Aist of teams.The game comes after a trilogy of games that many fans call the ancient trilogy (Origins, Odyssey, and Valhallawith Mirage tightly connected), which was pretty divisive.Peaking with Odyssey, the ancient trilogy departed from classic Assassin's Creed gameplay in significant ways.
For the most part, cornerstones like social stealth, modern-day framing, and primarily urban environments were abandoned in favor of what could be reasonably described as "The Witcher 3 lite"vast, open-world RPG gameplay with detailed character customization and gear systems, branching dialogue options, and lots of time spent wandering the wilderness instead of cities.