PlayStation at E3 2018 was a bad presentation of good games

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it would be trying something different for E3 2018 by deep-diving into four of its biggest releases
show off this year but the odd pacing of the presentation detracted from them.In case you couldn't witness it for yourself, Sony's
underwhelming show started in a small intimate space that was designed to look like a church
the other grand E3 showcases
But then The Last of Us 2 trailer started and it became apparent that it was an attempt to immerse people into the scene of the game - a
for the home audience was an obvious issue, but it was merely the tip of the iceberg
As attendees were shuffled from room-to-room, viewers were treated to trailers and interviews that were unrelated to the game we just saw
That leads us to problem number two.Pacing problemsAfter The Last of Us 2 trailer was shown and the presentation immediately went into an
intermission, it was then that those at the event were shimmied into another room
This, I thought, would be a perfect opportunity to delve into what we just saw
This could've provided Sony an opportunity to elaborate on where game protagonist Ellie was in her life, what was happening in the clip,
perhaps highlight some interesting new mechanics that we'd just seen
But no
Instead, the intermission was made up of a roundtable that felt uninformative and seemed to mostly serve as a vehicle to stall before the
Instead of tasking the crowd to move yet again to another venue, Sony wisely decided enough was enough at this point and from then on out
there were no more room changes
could pick up and suddenly we were getting to see reveals for Nioh 2 and Resident Evil 2 before we moved into gameplay from Death Stranding
(which, by the way, could really have used a little more elaboration) in quick succession.Ghost of Tsushima almost looks like a
things
again we had the problem of PlayStation not really taking the time to explain a great deal more about what we were seeing
And it seems like such a shame that Dreams was tacked on at the end of the show if it was the end at all
It was hard to be sure and Sony did little to clarify just when the show had actually come to a close.Why does any of this matter Because,
Despite focusing on four of its biggest upcoming exclusives, we only have a sign of a release date for one of them
While the PlayStation presentation made a big effort to show us what comes next, it completely failed to tell us when we could expect it
As good as these games may look, having no indication of when we'll be able to play them makes it a little hard to feel any kind of truly
got to see were not only visually stunning, they were genuinely diverse in terms of story and setting - but Sony failed to deliver the key
information any gamer would expect to hear at a keynote.What Sony can learn for next yearI often feel that something that really helps
we witnessed during the PlayStation conference, Sony has incredibly talented and passionate people working on its games
In a show that was intending to take an in-depth look at just four titles, it would have perhaps been a nice touch to bring in some more
conference look good and not the other way around
Sony has said it will be livestreaming over the next two days of E3 so more information is perhaps forthcoming, but I can't help but feel
industry, stuffed full of the latest and greatest games, consoles, and gaming hardware
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