How venture VR can empower a remote working world

INSUBCONTINENT EXCLUSIVE:
With an ever-growing gig economy and pressure to achieve carbon neutrality, businesses have had to adapt remote working arrangements to keep
pace with behavioural change in the workplace.The latest IWG Global Workspace Survey reveals that 73% of people in the UK consider flexible
working to be the new normal, with 68% of UK businesses reported to have a flexible workspace policy
In the wake of the Covid-19 global pandemic, the disparate workforce is growing rapidly in size
of the tools that could help to empower a remote-working culture
technology is making its way into the mainstream.Training without limitsIn a world of increased remote working and vastly reduced business
travel, VR offers a vital way of providing interactive, collaborative training
real-time collaborative training
industry, its central aim is to engage, and it is inherently immersive
Gamification elements can be added to enterprise VR platforms; the introduction of a competitive element can increase employee engagement in
locations, enabling them to feel socially and emotionally engaged in the training, increasing satisfaction and motivation
methods, tracking things such as user actions and comments made in the training environment
This allows for learner-specific personalisation of training and provides individuals and organisations with detailed feedback
standard training
And improved training could have a positive impact on workplace retention, too: research indicates that workers that enjoy their training
are more likely to remain with a company.Making the virtual a realityExciting new enterprise VR developments are currently in production or
pilot, including advanced learner-specific personalisation and AI avatars that can assist with real-time training.And as enterprise VR
software becomes more sophisticated, it is also becoming increasingly accessible
The cost of hardware is falling, and content is becoming easier to create and customise, opening enterprise VR up to smaller companies
without in-house development teams.Additionally, the emergence of 5G will unlock exciting possibilities for enterprise VR applications
With the additional processing power 5G will provide, training experiences can be customised for the trainee based on their actions or
reactions in real-time
Mass adoption of VR for corporate training is no longer a distant dream, but a very close reality.A virtual future on the horizonAt a time
when virtual collaboration and digital connection are rapidly becoming mainstream ways of co-working, VR will be one of the tech tools that
takes centre stage
Now is the moment for companies to start exploring the potential of this technology to increase employee engagement, productivity and
retention.With new features in production and the technology becoming more accessible, the tipping point for the mass adoption of VR
training is on the horizon
Research suggests that almost three-quarters of small to midsize businesses will be experimenting with immersive technology by 2022
Looking back, we may see 2020 as marking a major shift: a forced trial of mass remote working.Tom Symonds is CEO of Immerse