INSUBCONTINENT EXCLUSIVE:
The sequel to the legendary, and legendarily difficult, indie sleeper hit La-Mulana has finally been released, and all gamers with a
penchant for retro-style platforming and a broad masochistic streak are encouraged to descend into its depths.
If there were a gaming
achievement hall of fame, surely one of the rarest feats would be beating La-Mulana
The original game was a contemporary of the revered and influential Cave Story; both were wonderful free games made with charming retro
pixel art, but beyond that the stories diverged.
While Cave Story was a relatively accessible action-adventure that took seven or eight
hours to complete, La-Mulana tale of an archaeologist delving into the titular ruin was so deep, complex, obscure and difficult that only
the truly dedicated were able to survive even the first few hours, let alone the dozens to come.
The new game goes for a sort of 32-bit
look, like the 2012 remake of the original.
This gem, lovingly crafted to closely mimic the look and feel of an MSX game (though enormously
expanded), received a screen-for-screen remake for the Nintendo Wii in 2012, but it wasn''t until early 2014 that the original team of three
decided to make a whole new game
They raised $266,000 on Kickstarter, with an estimated delivery date of December 2015
That date slipped and slipped, but seemingly because the game they were creating was one worth taking the time to do right.
Fast-forward a
few more years and here we are: La-Mulana 2 was released today
It substantially the same: a labyrinthine underground ruin to explore, deadly traps and monsters to avoid and maddening puzzles to solve
I&ve played the first couple of hours and from what I can tell it is true to form.
You&ll play as the daughter of the original explorer, who
has arrived at the ruins to find them turned into a tourist trap — but soon it becomes clear that a twin ruin, hitherto unexplored, is
wreaking havoc on the first one and must be investigated.
If this game is even half the size and depth of the original it will be well worth
the $25 price tag — plus you get the warm fuzzy feeling of supporting an indie developer that been doing its own weird thing for 15 years
Just don''t expect any hand-holding — this game is the real deal, &Nintendo hard& all the way.
It may not be up everyone alley, but I
wanted to celebrate La-Mulana and its new sequel
I like to think of small gaming studios as startups, as indeed they are, and a big launch like this deserves recognition
It available right now for Windows and macOS — but I&d be surprised if we didn''t see it on Switch at least fairly soon.