Bethesda isn’t shutting down ambitious fan-made “Skyblivion” remaster project

INSUBCONTINENT EXCLUSIVE:
"Bethesda has always been supportive of community projects like ours, and we don't see that changing anytime soon," the team wrote at the
time. The latest "making of" trailer for the ambitious Skyblivion modding project. Other publishers aren't always similarly
open to competition from fans, though
Nintendo has long taken a legal scorched earth approach to a wide variety of fan games that use its licensed characters or trademarks
And last year, Valve also took steps to shut down a number of fan remakes of its legacy games.In 2016, Blizzard shut down a couple of
fan-run "classic" World of Warcraft servers in the run-up to its announcement of official World of Warcraft Classic servers
Activision and EA have similarly shut down modded servers for legacy online titles.Some publishers have mirrored Bethesda's more open
approach to modders, though
Sega actively encouraged official Steamworks modding for some Sega Genesis classics released as PC downloads in 2016
And the heavily Halo-inspired Installation 01continues to thrive with something close to official support from Microsoft and developer 343
Industries, as long as it remains a non-commercial project.As for Skyblivion, while the project's last public road map update is months old
at this point, the team is still confident it will be able to release a version of its ambitious mod later this year
"We are confident that players will be the true winners, having the opportunity to experience both a community-driven reimagining and a
professional, modern version of this beloved game."